Posted by Uwe on Jun 4, 2008 in Blog, Interactive | 20 comments
Two weeks after the release and several thousand downloads later I’m still overwhelmed by all the positive feedback to Dirty Split. I never expected such a fantastic response, and I’m really thrilled about every comment and every email. What puzzles me most is the fact that there hasn’t been a single negative reply so far, and that I’ve only received constructive criticism...
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Posted by Uwe on May 19, 2008 in Blog, Featured Articles, Interactive, Projects | 78 comments
Here it is: Dirty Split in all its glory. See the download page for details.
I’d also like to thank Dominic Wienand for putting up the first mirror servers.
Enjoy! And I’m looking forward to getting lots of feedback...
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Posted by Uwe on May 12, 2008 in Blog, Interactive | 3 comments
Here it is… the intro sequence to Dirty Split....
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Posted by Uwe on Apr 17, 2008 in Blog, Interactive | 0 comments
While I’m waiting for the last few voice actors to send their lines in before the game is released, I find myself thinking about what my work on this game has taught me over the months. The two most important lessons are:
It’s a LOT of work
It CAN be done
If you have a specific vision in mind and see it come to life after a lot of hard work, that really gives you a rush....
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Posted by Uwe on Mar 4, 2008 in Interactive | 0 comments
Here’s one of the shortest cutscenes in the game. Just an intermission really to connect the...
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Posted by Uwe on Feb 25, 2008 in Interactive | 0 comments
… or in other words: Betatesting is well underway and I hope the testers’ attempts to break the game will fail. So far nobody managed to produce any crashes, but all feedback on the game is invaluable.
The core game is finished now and 100% playable. I’m busy with implementing action sounds and fine-tuning the ambience right now, but the next thing to work on will be the...
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