Home stretch

Woohoo! Only one more screen to draw and a couple of animations to do, and the core game will be finished. Which means Dirty Split will be 100% playable by next week and beta testing can begin.

There’s still a lot of work left to do as cutscenes need to be animated and cut, sounds and music need to be implemented and a little bugfixing might have to be done (although I’m confident that it will actually be very little).  I’m very much looking forward to voice recording which can begin soon (once the script for all the in-game dialog has been proof-read). Ooooh, exciting :o)

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